Take the Long Way Back Again

Mission Guide: Chapter Two

Here we are, the beginning of our new lives... over again.

Missions

You now have a new safehouse in Bohan, after the terminal one was burned down by the Russians. Roman says information technology'southward time to "start over over again." In this chapter, Mallorie introduces you to two of her friends - Manny Escuela and Elizabeta Torres - both of whom provide work for Niko. Algonquin is unlocked later on the mission "Accident Your Cover," and Alderney becomes unlocked at the end of the affiliate.

Mallorie introduces Niko to Manny Escuela, a guy she grew upward with. Manny is trying to "clean up the streets," and he's making a video to record his struggle. He wants Niko to help him take out some of the dealers in Bohan. Subsequently the cutscene, go far a vehicle with Manny and go to the dealer'southward place on Grand Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, merely don't become too close to him or you volition spook him. Stay at least two car lengths backside him until he reaches the destination in South Bohan.

Escuela of the Streets Escuela of the Streets

Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to pick upwards Jay (the camera guy) while you lot're taking care of business. Shoot the lock on the door, and then accept comprehend behind the wall. Take out equally many dealers as you can from outside the warehouse before moving inside. In that location is no time limit here, so you can take as long as you like.

Escuela of the Streets Escuela of the Streets

In that location is one dealer immediately to your right inside the warehouse, and several directly ahead. Once yous've taken out as many equally you can from outside the warehouse, move inside and immediately take cover behind the i of "Redwood" boxes. Take out the remaining dealers within the warehouse, paying shut attention to where they are situated on the radar. Use cover at all times, and watch out for the last dealer behind the pillar in the centre of the warehouse. Go out the warehouse in one case all the dealers have been eliminated, and sentry the cutscene as Manny [quite happily] takes all the credit for your piece of work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to hunt Niko down and kill him, because he never paid Bulgarin the coin he owed him.

Manny introduces Niko to Officeholder McReary, earlier providing the details of the next mission. The mission is very similar to the previous mission in terms of the main objective (take out some gang dealers) except this fourth dimension it'southward a little easier.

Street Sweeper Street Sweeper

Go to Windmill Street where the gang members are situated, and run over the 2 gang members that are continuing past the garage. In one case you lot have been spotted, two of the gang members volition attempt to escape in a car, so give chase and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, and so finish them off earlier going dorsum to kill the last remaining gangster at the garage. You tin impale him yet you lot like, though running him over is without a incertitude the simplest option.

Street Sweeper Street Sweeper

Phone Mallorie has some more work for you, this time from a character called Elizabeta Torres. Follow the 'East' on the radar to take missions from her.

Brucie wants Niko to whack some people for him. Subsequently the cutscene, call 911 and printing 'one' to summon a police car. When the cops arrive, steal their car and lose your wanted level. When yous lose the wanted level, Niko will automatically call Brucie for further instructions. Brucie wants yous to kill somebody called Lyle Rivas.

Search and Delete Search and Delete

Stop the police force motorcar and access the police estimator. Select 'Search Police Records' followed past 'Search Past Name' then employ the keyboard to blazon in 'LYLE RIVAS'. Add his location to the radar, and then exit the police computer.

Search and Delete Search and Delete

Become to Rivas's house and walk into the yellowish marker. During the cutscene, Rivas makes an escape through the bathroom window. Exit the building through the door you came in, and begin chasing Rivas. Shoot his motorcar until information technology blows up, and and then run him over when he attempts to escape on foot. Niko calls Brucie to confirm that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites you to encounter him for more work.

Co-ordinate to Brucie, the guy you just killed (Lyle Rivas) had a car "worth stealing," which he left in an alleyway off of Yorktown Artery in Steinway. Brucie wants y'all to get it and bring it back to his garage. When you get within the vehicle, a cutscene begins, and a car containing two of Lyle's associates arrives at the scene.

Easy as Can Be Easy as Can Be

Get the car back to Brucie's garage. The 2 thugs volition chase and shoot you the whole way dorsum. Exist conscientious when turning corners, because the car will get damaged very apace if they manage to block y'all. Get the automobile back to Brucie'south garage in one piece to consummate the mission.

Easy as Can Be Easy as Can Be

The chief objective of the mission is quite simple; the but affair you need to be careful with is your handling of the car. Be patient and slow downward when turning corners and y'all should be fine. The motorcar will [probably] be heavily damaged by the time you get information technology dorsum to the garage, but that doesn't matter.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko near Roman, because he's been "gambling like an animal" and he'south out of control.

Rivas's cousin owes Brucie a lot of coin, so he wants Niko to become and take care of him. During the cutscene, Roman creates a profile for Niko on Love Meet, which he's going to use to try and arrange a date with Rivas'south cousin. Go to the [electronic mail protected] cyberspace buffet, and Niko will automatically call Brucie in one case he arrives there. Brucie tells you lot to log on and access dearest-meet.net, and then search for a guy called French Tom.

Out of the Closet Out of the Closet

Go to ane of the calculator terminals and access the spider web. Go to love-meet.internet and click on the 'males' icon, and then locate French Tom. Scroll to the bottom of the folio and click on the button to arrange a date. You are at present gratis to conduct other business while you wait for French Tom to reply. Once he does reply, Roman will send a text message telling y'all to check your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you to come across him at the 69th Street Diner on Hove Beach at 18:00, and so become in that location and wait for him. Approach French Tom inside the diner, and Niko will begin talking to him. When you are set up, stand upwards and eliminate French Tom to consummate the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she's setting up a bargain for. Elizabeta doesn't trust the guys that Patrick volition exist dealing with, so she wants Niko to act equally his "guardian angel" and make sure that aught goes wrong. The deal is taking place at Joliet Street, and Patrick has left a rifle on the roof of the identify side by side door.

Luck of the Irish Luck of the Irish

Become to the edifice in South Bohan, and then go up to the roof and collect the sniper rifle that Patrick has left for y'all. Stay crouched and watch over the deal using the sniper rifle. Well-nigh 25 seconds afterwards the cutscene, the dealers begin to shoot at Patrick and his associate. Zoom in with the sniper rifle and take out all of the attackers. Take your fourth dimension with each shot and deal with one person at a time.

Luck of the Irish Luck of the Irish

One of the attackers gets in a tussle with Patrick, and so snipe him, and then 3 more than attackers will make it. Once you lot have taken out the three attackers, the last assaulter will attempt to escape in the van. Snipe him through the windshield to complete the mission. Subsequently, Niko calls Elizabeta to let her know that Patrick is safe. She invites you back to her apartment for more work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has found a buyer for him, and she wants Niko to oversee the bargain and ensure that everything goes okay, so the objective is similar to the previous mission. She also introduces Niko to Playboy X, who's going to be assisting you at the deal. Accept Playboy to the contact's apartment, and follow him up to the third floor to meet Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, it becomes apparent that the dealers are infact surreptitious LCPD officers. Find cover, and take out all of the attackers. Take your time and pick them off one at a time, and and so make your manner up to the next flooring. As you leave the room, there are 2 officers immediately to your right. Take them out, and and so follow Playboy up to the next floor, where more officers are waiting to attack. At that place is a first aid kit situated on the roof, and so collect it if yous need it and then apply the wall every bit encompass. Accept out the two remaining officers, and more will begin to make their manner onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy down the stairs, where another officeholder is waiting to assail y'all. Once he is dead, a two-star wanted level appears. Make your mode down to the ground floor, merely watch out every bit in that location are 2 more officers waiting for you on the stairs. Once you escape from the building, get in the car across the route and lose your wanted level with Playboy. Finally, take Playboy X back to his apartment in Algonquin to complete the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to announce that he has collected insurance money from the old cab depot, and has invested the coin in a brand new i. The business is upwards and running.

TXT Playboy X has some work for Niko. Follow the 'X' icon on the radar to go and come across him.

In this mission, Manny wants Niko to eliminate some people he used to roll with, who have been "bad-mouthing him" after watching his new flick. It seems they weren't impressed. Become to the Algonquin Span and stop in the yellow marker facing south.

The Puerto Rican Connection The Puerto Rican Connection

The target yous are looking for is on the railroad train, so you need to follow it and eliminate him when he gets off. The chase will lead to Cayuga Artery in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Make your way upwards to the platform and eliminate the 3 targets. Information technology might exist useful to have cover earlier launching your attack, merely if yous start with total health and a decent (quick) weapon such equally the Micro-SMG then it shouldn't be necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an anonymous user, instructing you to meet him at the end of the pier at Castle Gardens.

Phone Elizabeta wants Niko to go and see her.

During the cutscene, Elizabeta argues with Little Jacob. She says some people he introduced to her have "ripped her off big fourth dimension," and she needs Niko to go to the old hospital on Colony Island and get her coke back. The quondam hospital is heavily guarded by dealers, and you volition demand to eliminate all of them in social club to become to Elizabeta'southward coke. Once you have the coke, you lot'll need to escape from the hospital, and so it may be a good thought to go to the old hospital before starting the mission to telescopic information technology out first.

The Snow Storm The Snow Storm

There are multiple approaches to this mission. A good mode to first would exist to stand well away from the chemical compound, and snipe as many of the dealers as possible before going in. The old infirmary is surrounded by metal fencing, and there are two areas of broken fence which you tin apply to enter the circuitous - i on the north side and 1 on the east. You should enter via the north gap and escape using the eastward gap. Enter the building itself via the doorway on the east side of the building. Take cover at all times and eliminate anyone who attacks y'all.

The Snow Storm The Snow Storm

An SMG in addition to a heavy piece such as the assault rifle is recommended. Yous'll demand enough of ammo, total health and armour before starting the mission. Take your time, take embrace at all times, and eliminate anyone in your path. Be careful when y'all are going through the master corridor section of the building, as at that place are attackers on the upper level of the complex as well every bit on the ground - refer to the radar to see which ones are above y'all. There are starting time aid kits located throughout the complex, so keep an centre out for them. The coke is existence guarded in a room past two dealers. Waste material them, and then selection upward the bag of coke.

The Snow Storm The Snow Storm

Once you have the coke, Northward.O.O.S.E will brainstorm to raid the old infirmary, and a chopper arrives. Make your mode back to the corridor, and go dorsum out exactly the aforementioned way you came in. There are 2 officers waiting to shoot you near the entrance of the building. There is also a further officer waiting outside, who is taking cover behind a burned out vehicle. As mentioned before, exit the complex using the gap in the debate on the east side of the building, and then apace leap into the Humboldt river and use the Jetmax to escape.

The Snow Storm

Once you take shaken the cops off, get back and meet Little Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the government, and that it's "her task" to keep an eye on Niko! She says the cops are ready to take downwards Elizabeta, and demands that Niko easily over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is condign paranoid because she knows the police are finally onto her.

Have a Heart Have a Heart

Manny and Jay before long arrive at the flat and begin recording a new piece for their movie, where they charge Elizabeta of messing upwardly the streets However, Elizabeta is having none of information technology, and she shoots both Manny and Jay through the head! She then tells Niko to put the bodies in her car and get rid of them. Elizabeta knows a dr. that will deal with them.

Have a Heart Have a Heart

Accept the bodies of Manny and Jay to the doctor at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll accept the organs "out on the streets in no time." Fantabulous!

Have a Heart Have a Heart

Brucie wants to show off his new car by taking part in a street race, but Lenny (the mechanic) screwed something upwards, and he at present has nothing to race with. Brucie wants Niko to take him to Freetown Avenue in Willis so that you tin can take Steve's car to the race instead. It's a yellowish Comet.

No. 1 No. 1

Once you have the motorcar, get to the starting bespeak and prepare to race. As long equally you lot don't crash, you lot should be able to finish first with fairly relative ease. Take it like shooting fish in a barrel at corners, slow down and brake properly otherwise it could toll you lot the race. The other v drivers aren't exactly great - they tend to crash a lot, so all yous demand to do (basically) is not crash!

No. 1 No. 1

Take Brucie home once the race is finished, to complete the mission.

No. 1 No. 1

Playboy's sometime friend, Dwayne Forge, just got released from prison house, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for you lot in an alleyway at Castle Gardens for the next mission, and he explains the details of the task on the way there. Apparently, the mafia have taken over a structure site belonging to Yusuf Amir, a big real estate developer who Playboy is aiming to print. Playboy wants you to accept out the mobsters guarding the site, and regain control of it for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Arrive the car in the alleyway to retrieve the weapons (a sniper rifle and grenades) so walk into the window cleaning platform. Brand your way to the superlative of the building, in gild to give you a clear view of the enemy lookouts. Take out the three lookouts (1-3 on diagram) using the sniper rifle, and so take out some of the guards on the basis to make life a footling easier when you lot enter the construction site later. Once you've taken out as many guards equally possible, become back to the platform and head into the construction site. You can accept the car in and then utilise it as cover.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Have out anybody in your way, and so head towards the commencement marriage leader, who is represented by a red blip on the radar. Take cover at all times, and use the grenades to take out multiple enemies at once. At that place is a first aid kit on the upper level of the structure site, situated at the top of the ramp. Don't move out of encompass until you lot are sure there are no more attackers. Shortly, a helicopter arrives with backup for the last remaining union leader. One time over again, accept cover and eliminate anyone in your way. Impale the last union leader to complete the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to do some work for Dwayne. Playboy will cover any costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he'southward pissed off at 2 things. Firstly, he'south annoyed that Playboy doesn't desire to roll with him anymore (instead he sends Niko) and secondly he's pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone chosen Jayvon, who obviously was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to take intendance of Jayvon.

Ruff Rider Ruff Rider

Become to the arcade in Chinatown, where Dwayne'south girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and you now have the pick of executing Cherise or letting her alive. If y'all let her live, you'll run into her once again after on in the story, just it's entirely your pick and it doesn't affect your overall game progress.

Ruff Rider Ruff Rider

Get on the wheel parked at the arcade and begin chasing Jayvon. Shoot him off the bike and make sure he'south dead, so pickup the coin that he owes to Dwayne. Niko calls Dwayne to adjust a coming together at the Cluckin' Bell in Algonquin, and so he can hand over the money.

Ruff Rider Ruff Rider

Dwayne seems fairly depressed with how things have been going since he got out of prison. He says one of the things he lost was a strip club in Bohan called "The Triangle Club", which was taken over by gangsters subsequently he got sent to jail. Niko promises to take it back for him.

Undress to Kill Undress to Kill

Enter the strip club in Bohan, simply don't enter with a weapon drawn or security will attack yous. There are three managers within the club, and the beginning thing yous'll need to do is work out who they are. Approach the first 2 men y'all see when you enter the strip club, and listen in on their conversation. They will reveal the location of the first manager, Jose, who is in the staff room counting coin. Leave Jose for now, and approach the stripper and the homo standing beside the stage. The chat volition reveal that the man (Javier) standing next to the stripper is the 2d manager of the club. Don't kill him yet, instead get to the back room where the third manager is located, so that y'all now have the locations of all three managers.

Undress to Kill Undress to Kill

The locations of the managers should now exist highlighted on the radar. Go dorsum to the outset manager (Jose) and kill him silently using fists, a baseball bat or a knife, and then that you don't attract attention from the security. Jose has a gun, so impale him earlier he manages to fire a shot in, otherwise security volition be alerted. At present approach the second director who is standing by the phase, and take cover behind one of the tables in the order. Kill him, and and then take out the security men who assail you lot afterwards. Once nearly of the security people are gone, exit the club and follow the tertiary manager, who attempts to escape in a auto. Perform a drive-by shooting and finish him off to complete the mission.

Undress to Kill Undress to Kill

There is a growing tension between Playboy X and Dwayne. Playboy now says that Dwayne is start to "get on his nerves." Playboy wants yous to eliminate someone who has apparently been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Avenue. You demand to accept a photo of the team with your new cellphone (given to you by Playboy X) and then ship him the photo so that he can tell yous which 1 to kill.

Photo Shoot Photo Shoot

There are 5 people in the basketball game court. Get a photo of them and send it back to Playboy, merely don't get too close to them or they will spot yous. Playboy volition call you a few seconds subsequently and tell you which one to kill - each time you do the mission it's a different person, so you can't impale the aforementioned person every time! If y'all kill i of the targets before Playboy gets dorsum to you, the coiffure will split upwardly and y'all'll have to impale all of them, just if you follow the instructions this shouldn't be the case.

Photo Shoot Photo Shoot

You lot can kill Marlon and the other gang members past shooting through the fence, yous don't need to go into the basketball game court. Once he is dead, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to limited his displeasure at your treatment of the strip club situation. He doesn't want you helping Dwayne if it'south going to "mess upwardly his business interests."

Phone Michelle calls and says it's important that you meet her at the United Liberty Paper building in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, because he didn't come dwelling final night.

Michelle reveals that her real name is Karen, and takes Niko to encounter a friend in office 396. The man (who refuses to reveal his name) wants Niko to discover out nearly a person called Oleg Minkov, who lives in Iroquois back in Hove Beach. Get to Oleg'due south apartment and discover out anything you tin almost him.

Wrong is Right Wrong is Right

When Niko arrives the apartment is empty, so he kicks the door downwardly and calls the friend from U.Fifty. Newspaper. He tells you to cheque Oleg's emails, and think with whatever information that would betoken his current whereabouts. Admission Oleg'south emails and click on the latest e-mail from "Vasily". It talks about a meeting at a jewellery shop on Tulsa Street. Niko calls dorsum and the man tells him to kill Oleg at the jewellery store.

Wrong is Right Wrong is Right

Get a car and stop in the yellow mark at the destination. Oleg attempts to escape, so chase him downwardly and kill him. When you reach Little Italy in Algonquin, Oleg will accept a route which becomes blocked by construction material, so quickly reverse out of there and notice a different route. Eliminate Oleg to complete the mission.

Wrong is Right Wrong is Right

Phone Playboy Ten wants you to get and see him. He has an of import matter to discuss.

Dwayne has irritated Playboy X to such an extent that he now wants him dead. Playboy wants Niko to carry out the hitting for him, simply Niko says he'll have to accept time to consider it. Playboy volition be in bear upon shortly.

Phone Dwayne calls shortly after the cutscene and reveals that he wants Niko to impale Playboy X! Yous at present have a decision to make.

Phone Playboy X calls to ask Niko if he has reached a decision yet. Niko says he knows what he's going to do, and you now have the choice of killing either Playboy X or Dwayne.

Who you decide to kill is entirely your pick. Each option has its own benefits, though killing X appears to be the favoured option amongst the majority of GTA IV fans. Killing Playboy Ten will earn you his loft (which will human action as a new safehouse) in add-on to a new outfit, and it also means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn you $25,000 just Playboy refuses to speak to you later, so in that location are no other benefits apart from that.

The Holland Play The Holland Play

If yous determine to impale Playboy Ten, head over to his flat in North Algonquin. He has four or five people protecting him in his apartment, so exist prepared with enough of ammo and armour. Take comprehend behind the door at the elevator, and eliminate each of the guards in the flat. Throwing a grenade into the apartment should take care of most of them.

The Holland Play The Holland Play

Approach X, and he will bound across the roof to the opposite building, and try to make a run for it. Make your way to the footing floor and follow him. More of Playboy'south guards arrive in a desperate bid to protect him, so target them and shoot them, only don't worry about 10 getting away because he will reach a dead end. Use the pistol to execute Playboy X for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if you wish to choose that option instead. Go to his flat, walk into the yellow marking and sentinel the cutscene which follows. Kill Dwayne'due south crazy bat-wielding friend, and and then use the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped by some Russians that he owes money to. This phone call is the first of the mission "Hostile Negotiation."

In this mission y'all need to rescue Roman, who is being held hostage by Dimitri'southward men at a warehouse off Lompoc in Bohan Industrial. Ensure you have total health, armour and enough of ammo before starting the mission. There aren't any specially difficult aspects of the mission, but y'all'll need to take out a lot of attackers which requires a bit of time and patience.

TXT Dimitri sends a text message containing a photo of Roman with a gun against his caput.

Hostile Negotiation Hostile Negotiation

Walk into the xanthous marker at the warehouse when you are ready to begin. Roman is being held on the peak floor of the warehouse. When you take control of Niko, he will automatically take cover behind the wall. Take out each assailant one at a time, and don't move out of cover until you are sure at that place are no more gunmen. Blind burn if necessary. There is a first aid kit straight alee if you need any health. Attempt to kill as many attackers on the first floor from the ground flooring before going upwards there - this will brand your chore a lot easier when you eventually do reach the starting time floor.

Hostile Negotiation Hostile Negotiation

Once you've taken out as many people as possible, move up to the beginning flooring and immediately wait for embrace. Take out any remaining attackers, and and so move towards the second floor. If yous need any health, the showtime aid kit on the ground floor should have respawned past now, so go back down and collect it.

Hostile Negotiation Hostile Negotiation

Turn left every bit soon as you reach the second floor, and again find cover. There'south a first assist kit on the wall up alee should you crave it. Take out anyone in your way, then continue to the summit floor where Roman is existence held past his kidnapper.

Hostile Negotiation Hostile Negotiation

You'll know when you have reached the summit flooring considering the arrow on the light-green radar blip volition disappear. When you lot enter the room where Roman is beingness held, Roman and his kidnapper emerge from behind a desk. Yous need to use free-aim to kill the kidnapper and free Roman. Shooting him once in the arm should be enough, simply be careful non to burn at Roman. Once yous have successfully freed Roman, follow him out of the warehouse and take him back to the safehouse in Bohan. The mission ends with a lecture from Niko near Roman's gambling addiction.

Phone Roman calls to say he has purchased a safehouse in Algonquin. You can now save your game in that location.

U.50.P.C. want Niko to discover someone, and he'll need access to a police force computer in order to do then. Niko is informed that in return for doing these jobs, U.L.P.C. "may or may non" help Niko await for the person that betrayed him many years agone.

TXT Your contact sends y'all a text message containing a photograph of the target. Yous'll need to upload this photo to the police computer in order to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Find a police motorcar and access the on-board computer. The easiest way to become a police car is to dial 911 on the cellphone, and then steal the automobile once the cops arrive. Lose your wanted level once you have the car, and then stop and access the computer. Select 'Search Police force Records' followed by 'Search past Photo', and then upload the photograph of the target sent to you lot by the contact. His name is Adam Dimayev, and he's wanted for financing terrorist activity. Mark Dimayev's hangout on the radar, and and then go later on him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied by around ten people, and your contact states that you must eliminate all of them. Start on the upper level of the hangout (Yorktown Avenue) earlier dealing with the guards on the lower level (Valley Forge Artery). There is no time limit, and then y'all tin take equally long every bit yous like to eliminate all of them. You lot can have them out systematically one-past-one (using cover backside the various objects in the environment) or you can just launch grenades and accept them out several at a fourth dimension. If y'all demand health at whatever time, go to Yorktown Avenue where in that location are no attackers present and dial 911 for paramedics. The paramedics will then arrive and give you health, but only at a cost.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates y'all on a job well done, and says you lot are one pace closer to finding the homo you are after.

Some guy is moving a lot of money for terrorists, and U.L.P.C. need him "neutralized." Grab a vehicle and go to the Culture Plaza. A helicopter is seen leaving from the helipad, and as per the instructions, you must follow information technology to its destination before attempting to steal it. The chase ends at Kunzite Street, Westminster. Let the helicopter state, and then move in and take information technology.

Dust Off Dust Off

When yous drive in towards the helicopter, in that location are 3 guards up ahead, so drive at full speed and take out equally many every bit you can by simply running them over. And then exit of the vehicle, take comprehend and eliminate any remaining guards.

Dust Off Dust Off

Get in the chopper and fly to the dropoff betoken on the s side of the airport. Land at the location indicated by the yellow blip on the radar, and and then a cutscene will show two FIB agents taking control of the chopper. Mission consummate. Niko calls the contact after the mission, who says that his men "have the chopper" and "will get it back to you lot" soon. Apparently you're going to employ the chopper later to eliminate the guy they are later on.

Dust Off Dust Off

Officer McReary is the mystery man. You met him briefly during the mission "Street Sweeper." McReary states that he "knows all nigh" Niko'due south activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, only he doesn't know who information technology is. He has arranged to do an exchange with McReary by the Humboldt River off Silicon Street, and he told McReary to call him there from the viewpoint.

Call and Collect Call and Collect

When you arrive at the viewpoint, Francis will send a text message containing the telephone number of the blackmailer, and you must call this number and expect out for a person answering their phone, so that yous know which person to kill. Keep talking to the blackmailer until y'all place him.

Call and Collect Call and Collect

Kill the blackmailer one time you have identified him, collect the storage device for Francis, so lose your two-star wanted level. Once that is done, have the photographs on the storage device back to Francis to finish the mission.

Call and Collect Call and Collect

Phone U.Fifty.P.C. phone call to say that "the chopper is gear up" and that y'all must use information technology with Petty Jacob to take out the target.

Meet Petty Jacob at the salvage yard off Grummer Route and get into the chopper. The target is in another chopper, flying around Liberty Urban center, and you'll need to follow him and expect for an opportunity to have it downwards. U.L.P.C. don't desire any civilian casualties, and so you'll have to wait until the target is flying over the water before firing a shot at it.

Paper Trail Paper Trail

Once you reach the water across the Banker Span, become close to the chopper and stay level with information technology on the right hand side and so that Little Jacob can get a proficient shot in with the RPG.

Paper Trail Paper Trail

Once the chopper is down, take Jacob back to the helipad at Union Drive E to complete the mission. Niko calls U.L.P.C. subsequently to confirm that the hit was carried out successful. The contact acknowledges your work, and agrees to call you when/if he finds any information on the person yous are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offer you some work. Yous tin can accept missions from Packie past following the "PM" icon on the radar.

A lawyer chosen Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants you to get one-on-one with him by arranging a task interview. Y'all'll demand to look nice for the interview. McReary volition e-mail you more details shortly, and so head over to an internet cafe after the cutscene.

Final Interview Final Interview

Access one of the computer terminals at the internet cafe, and click on the "Goldberg, Ligner & Shyster" advertisement to admission their website. And then go to the "Careers" page and submit your resume. Niko calls Francis after you leave the cafe to confirm that the application has been sent. You at present demand to expect on a phone call from GLS. You can kill time past doing other missions and activities, or you tin advance fourth dimension by six hours by saving your game at the safehouse.

Final Interview Final Interview

Eventually, Karen from GLS will telephone call to accommodate an interview with Mr. Goldberg. The fourth dimension of the interview volition exist added to your organizer automatically - you need to be at the lawyers' role by 12:00 the following solar day. Now caput over to Perseus and purchase yourself some new clothes. You'll need a arrange, a tie and some nice shoes for the interview.

Final Interview Final Interview

Once you lot have everything y'all demand, head over to the lawyers' office (indicated past the necktie icon on the radar) and walk into the yellow marker to begin. Become and talk to the receptionist, and so follow her to Mr. Goldberg'due south office. The interview volition begin, and a few seconds later you lot will have control over Niko. Stand up when you are ready to impale Goldberg, kill him and and so retrieve the files from his desk. The receptionist triggers the alarm, and you now have a 2-star wanted level. Nail i of the windows in the part, bound outside and go rid of the cops. Take the files back to McReary once you're done.

McReary wants Niko to accept down a drug dealer (chosen Clarence) in East Holland for $2000, but Niko demands $5000 instead. McReary says information technology would take also long for him to collect all the prove against Clarence, so he wants to save himself some work by getting Niko to perform a hit.

Holland Nights Holland Nights

Head over to the projects in East Holland, and ensure that y'all have plenty of wellness and ammo before beginning. McReary recommends getting to the 2nd flooring before you begin shooting anyone, but yous can exercise it in any fashion you like. Once y'all achieve the third floor, there are gunmen taking cover upward ahead, and a first aid kit on the wall to your correct. Take them out, and a third gunman will come up downwardly the stairs behind yous, so spotter out. Remain cautious as y'all approach the roof - there are several more gunmen waiting in that location. Once anybody has been eliminated, approach Clarence and you volition have a choice to make - you can either execute him or make up one's mind to let him live. Walk abroad if you wish to spare his life, you'll meet him after on if this is your choice.

Holland Nights Holland Nights

If you want to impale Clarence and you wish to avoid whatsoever unecessary shootouts, become dorsum onto the road before inbound the projects at the start of the mission, and use your sniper rifle to zoom in on Clarence on the second flooring. Kill Clarence, and evade the ii-star wanted level to complete the mission. If y'all don't get the shot right the outset time, Clarence will flee and yous will accept to enter the projects and practice things the hard way.

Holland Nights Holland Nights

If you spared Clarence's life, or if you decided to kill him the hard mode, a 2-star wanted level is gained and police surround the projects. Most of them will occupy the westward one-half of the circuitous (which is the bit you lot are currently at) so head over to the east section and go down the stairs that style. Turn left when you reach the bottom, and so left again. Use the gate to get out, then detect a vehicle and evade the cops. If yous're lucky, you should be able to escape from the projects without having to face any cops at all.

Holland Nights Holland Nights

Information technology becomes apparent that Clarence was only the boss of the system, and now his main lieutenant has taken over. McReary needs yous to take him out. He has left a sniper rifle for y'all in a car beyond boondocks.

Lure Lure

Arrive the automobile and then caput to the dealer's apartment off Denver Artery. Get to the rooftop of the building opposite the dealer's flat, and dial his telephone number (545-555-0122) to lure him to the window.

Alternative ways to lure the dealer to the window are:

  1. Shoot the satellite dish outside the dealer's window (he'll get up to find out why his Tv set stopped working).
  2. Shoot the goggle box screen inside the dealer's house (you won't take much time to shoot him if y'all choose this method).

Lure Lure

Assassinate the dealer when he goes to the window, and then leave the edifice to consummate the mission.

Lure Lure

Packie introduces you to his mother and his sister, Kate. Kate seems interested in Niko, merely Packie warns him to stay away from her. After the cutscene, get in a car with Packie and go to the harbor warehouse on Emerald Street. Packie wants to go up on the roof of the warehouse so you lot can get a clear view of the bargain that's going down with the triads. Climb onto the objects, leap onto the ledge, shimmy across, then climb onto the roof. A short cutscene will show a gunkhole arriving with some boxes which Patrick wants to steal. His plan is to wait until the dealers have loaded the boxes into the truck, and and then steal the truck and return information technology to a garage.

Harboring a Grudge Harboring a Grudge

Climb down the mini cabin, find cover, and begin taking the dealers out. Molotovs or grenades would be useful at this point, as there are a lot of attackers. Packie will aid you lot (from the roof) and detract some of the attention. There are several dealers inside the warehouse, so exist cautious when you approach information technology.

Harboring a Grudge Harboring a Grudge

Steal the truck and await for Packie to get in, and then take the truck to Ray Boccino'south lockup in Westminster. Some more dealers will begin chasing and shooting at the truck once you leave the warehouse, then driblet a few grenades to get rid of them. Packie introduces you lot to Ray at the finish of the mission, and Ray agrees to call you some time with some work.

Harboring a Grudge Harboring a Grudge

Packie and his friends want to rob the mafia later on Ray tipped them off about a large payment they received. Find a iv-door automobile and drive to the waste matter management plant under the Algonquin Bridge, where the mafia are currently situated. Climb over ii fences to become into the depot, and waste any guards exterior. Grenades may exist useful here, simply be sure to take encompass at all times. Packie and the guys should be able to handle a few of the guards, but y'all'll need to bargain with about of them. Follow the guys inside once the guards take been taken out. There's a first aid kit at the door should you need whatsoever health.

Waste Not Want Knots Waste Not Want Knots

Detect cover as shortly as you lot enter the building, and once again pick off each of the guards one at a time. Go for the guard whose up in the office before going for the others. When you are gear up, proceed towards the office at the superlative of the stairs where the greenbacks is stored. Lookout man out for more than guards.

Waste Not Want Knots Waste Not Want Knots

One time you take nerveless the cash, more guards volition enter the building and begin firing. Articulate the ones nearest the exit and so make an escape - leave Packie's friends to deal with the rest. Meet Packie outside and so swim towards the boat. Expect for Packie to get on, and accept him to the pier beyond the Eastward Civic Bridge to complete the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you tin do him a favour past taking his sister Kate on a date. The McReary brothers are concerned almost her because she hasn't been out in a long time. Requite her a call.

Phone Ray Boccino calls and invites you to encounter him at Drusilla's in Little Italia (Algonquin) for some piece of work.

TXT Packie and his brothers have a big task planned, but you'll need a adapt and tie offset from Perseus in Algonquin starting time. You need this in gild to beginning the mission "Three Leaf Clover".

Packie introduces you to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family concern. After the cutscene, find a four-door car and take your partners to the bank in Algonquin. Packie explains the plan on the manner there - each person is going to have out a security guard each when they become in, and so Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives once the situation is nether control.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick begin arguing, and Michael gets shot past i of the civilians. After the cutscene, go down to the vault and become the coin. The cops get aware of the robbery, and shortly the entire edifice is surrounded by LCPD and Due north.O.O.Southward.E. officers. Brand your fashion out of the building and take cover backside a tree.

Three Leaf Clover Three Leaf Clover

Take out the cops and protect Packie and Derrick - and so follow them into the alleyway and clear the path. Use the steps as cover, and throw a couple of grenades to have out the cops up ahead. All the N.O.O.S.Due east. officers must be eliminated before Packie and Derrick tin go on. Once they practise, follow them, and once once again clear the path.

Three Leaf Clover Three Leaf Clover

When you reach Chinatown, lookout out for the cops who are situated on the fire escapes to a higher place you. Again, articulate the path for Packie and Derrick, and so follow them down the alley. More constabulary arrive in a chopper, so Packie decides to use the subway as an escape route. Follow Packie and Derrick into the subway, and kill the two police officers immediately to your correct every bit y'all enter. Employ the pillars as embrace when you reach the surface area with the ticket machines, and have out anyone who is in your manner.

Three Leaf Clover Three Leaf Clover

At that place is a showtime aid kit fastened to one of the pillars, so grab information technology if you need wellness. Follow Packie and Derrick down to the platform, and utilize the third (terminal) pillar as encompass. Throw some grenades across to the other side to take out the attackers, and and so follow Packie and Derrick onto the tracks. Sentry out for oncoming trains!

Three Leaf Clover Three Leaf Clover

Once yous attain street level, observe a four-door car and get in information technology with Packie and Derrick. You lot'll need to cross the Algonquin Bridge to get back to Packie's identify in Dukes, but police have blocked it off, and so it is recommended that you lose your wanted level earlier attempting to cross the bridge. Use alleys and small roads when trying to escape from the cops - y'all'll lose them much easier that fashion. Take Packie and Derrick back to Middleton Lane to consummate the mission, and enjoy your hefty $250,000 advantage.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business organization opportunity that he needs your help with. Follow the "GM" icon on the radar to take missions from him.

Phone Packie wants you lot to practise some work for Derrick McReary, as a personal favour to him and Gerry. They say they will cover any expenses. Yous can find Derrick at the "DYard" icon on the radar.

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Source: https://www.gta4.net/missions/chapter-two.php

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